CIRQUEARAT MAZE VIDEO Cirquearat, pronounced "surk-a-rat", means "circular maze" from the French word "cirque". The screen shows two views of a cylinder: a profile in the upper part of the screen, and a cross section of the disk. Inside the cylin- der is a maze. The object of Cirquearat Maze Video (CMV) is to move the pin to the right until it exits from the cylin- der. MOVES To move, simply press one of the arrow keys. If you are using the ar- row keys on the "numeric pad" portion of your keyboard, the "NumLock" must be OFF. A "lean and slide" motion is also possible. Press the *, then an arrow for the lean direction, followed by an arrow for the slide direction. The pin will slide until it finds a passage off in the lean direction, or comes to an end, then stop. To escape from a puzzle, hold the CTRL key and press Q. To escape from CMV, press ctrl-C or ESC. To turn the tone off or on, press ctrl-T. To turn the flash off or on, press ctrl-F. DODEK Each disk is divided into 10 spokes and 10 wedges between spokes. The spokes are labeled with Dodek ("double decimal") symbols. The one at the 9 o'clock position is Zot. The others, reading clockwise, are Esch, Naya, Baya, Waya, Tapa, Weech, Stru, Vay, and Uym. THE PUZZLES The home disk is completely open. The end disks each have only one open spoke. Each puzzle is based on an Eng- lish word. The true path consists of turning to find the open spoke in the left end, then mov- ing right to the first letter of the word, turning to some other spoke, moving to the next letter, and repeat- ing. After the last letter, make one more turn, and move right to exit. Each puzzle also contains loops and dead ends. EASY puzzles have 5 or less of these false paths, CHALLENGING puzzles have 6 to 15. PLAY MODE You are playing blind. The disk letters and the spoke Dodek symbols are not shown. Neither are the passageways. Play mode is timed but not scored, and the object is simply to find your way through the maze. Watch now as Play mode is demonstrated for puzzle E100.